/ Teothe / Planes of Existence

Gehenna

Plane of avarice, housing merciless and selfish

Acheron

Very difficult to picture. Iron cubes slamming into eachother at random, representing pain and war

Arcadia

Realm of purity housing celestial bodies who live in harmony

Limbo

Most dangerous plane birthing the essence of chaos. Only strong minds can last more than a minute, and elements are randomly shuffled

Arboria

Governed by pure emotion, rage and joy are everpresent

Soulon

Created for spores, a world with non-compacting soil and without insects. The air is heavily infused with spores as well, corroding any metal

Elemental Plane of Air

As open as eternal sky and as solid as a child's breath and is falling forever. Weather is the main danger here. Is the most comfortable and survivable of the elemental planes. There is no ground but there are rocks or dirt floating around. There is no gravity, wherever you deem down becomes down but creatures unknowing about this have fallen to their deaths. Clouds appear plentiful

Pceey

The world of Creatures, one big continent, Gtaaq in their tongue

Negative Energy Plane

Seemingly empty vacuums with little to no life or matter. Seems to pull life and energy out of everything exposed to it. Is inky black and eats light

Elemental Plane of Water

Is an ocean without a surface. It is a domain of current and wave. An entirely fluid environment and is lit by a diffused glow. Any waterbreathing outsider can make this plane their home. There are large strongholds that are usually tied to some huge solid object, like a ball of seaweed. There is also the City of Glass, half filled with water and air

Mechanus

Perfected clockwork plane. Housing a creature called Primus and his mechanical children

Astral Sea

The space between everything, road that goes everywhere. Mostly empty space but some parts from other planes find their way here, as well as gateways of random colors and destinations. Certain spells touch the astral sea briefly. Astral sea has many dangers and pirates with silvery chord severing swords. It is a means of travel

Pandemonium

Plane of madness, screaming winds tearing through tunnels exist to torment poor souls

Positive Energy Plane

Seemingly empty vacuums with little to no life or matter. Seems to give life and energy to everything exposed to it. Is bright white and shines

Elemental Plane of Earth

It is a place of hidden riches and a wall for all. Various gems could be found here, although wise avoid it because of the constant earthquakes and heavy gravity. It is constantly in motion

Nhaft

The world of Dwarves, one big mountain, Pjegv in their tongue

Ecp

The world of Orcs, one big tundra, Ikv in their tongue

Carseri

Perfect prison. Six layers and uniquely cruel to its inhabitants

Teothe

Home plane of the Teothe campaign setting

Thaum

Once peaceful plane of 4 moons, consisting of many islands. Heavily destroyed and damaged

Beastlands

Rangers dream of it on a good night. This is pure wilderness of any environment with no rules past nature

Abyss

Houses every nightmare imaginable and consists of endless layers with unique horrors. Some say the demon kings of the abyss occasionally venture to underdark to rampage

Pravukadz

The world of Aberrations, covered with an abyssal forest of bioluminescent plants and no dirt, crystalized photosynthesizers converting cosmic radiation to energy, solarwind trees floating in space, vacuum swimmers and starlight eyes populating the fauna with electromagnetic symbiods, and more

Outlands

A vast field that has towns based at its edges each is a settlement representing outer plane and is a gateway to that plane

Ethereal Plane

Mostly featureless, misty fog. Visibility is limited and many things are invisible. There is no gravity but a sense of up exists. You can pass through not living things. It is a means of travel between inner planes to outer planes. Ghosts can exist here. There is no food or water here

Epipremnum

A wasteland with a sole surviving capital

Demi-planes

Worlds created at random and are freely shaped by a person or a force that comes in contact with them. Powerful wizards can create their own worlds and isolate themselves inside or sometimes trap other creatures

Iyiyoke

Crushed planets of shortfolk and tallfolk

Far Realm

Exists outside everything, horrific aberration like mind flayers and observers originate from here

Elemental Plane of Fire

A place continuosly ablaze. Ground is nothing more than compressed flame and the most common fluid is magma. Fire burns here without fuel. Usually creatures that are somewhat comfortable in flames live here. Best known for its city, City of Brass. Certain devils also visit here and cause traffic of information, goods and prisoners between Nee. The City also blocks many of the destruction of flames, rendering it safe for travel from the material planes